April 27, 2021
A world of vampires, werewolves and wizards is on its way to screens big and small.
Married writer-producers Eric Heisserer (“Shadow and Bone”) and Christine Boylan (“The Punisher”) and production company Hivemind (“The Witcher,” “The Expanse”) have partnered with game publisher Paradox Interactive to develop the World of Darkness story universe for film and television.
Launched in 1991 with the tabletop roleplaying game “Vampire: The Masquerade,” the World of Darkness universe includes other properties like “Werewolf: The Apocalypse,” “Mage: The Ascension,” “Orpheus,” and “Hunter: The Reckoning,” and has expanded to video games, comic books, novels, virtual reality and card and board games. From the outset, the franchise has set itself apart in the world of science-fiction/fantasy by putting players inside the shoes — or claws, or wings — of a vast and interconnected coterie of monsters who live amongst humanity, and then forcing them to make complicated moral decisions about how to slake their character’s darkest urges.